Over the years, I’ve done quite a bit of game server hosting for BZFlag. I’ve run an assortment of maps and styles, from old school box and pyramid maps to “high” poly count mesh based maps. In this time, I’ve come up with a few tricks to make running and administering my servers a little […]
BZTips #6 – Hosting Tricks
by blast on 2010-08-13, no comments